top of page
Dungeoñomicon

This a continuation / merge of other projects, hence the name.  Some of the codebase was adapted from Exarch and Dungeoñomicon but then rewritten from scratch.  I also cannibalised a few meshes.

​

It's a turn based roguelike where you play as a child lost in the woods.  There's a turn counter; when it reaches zero a demon spawns and chases you.  To escape the level you have to rescue a number of ghosts somewhere in it; finding them is your primary goal, followed by locating the opened portal and going through it before the demon kills you.

​

You'll have a bunch of items to help you along the way which grant passive and active abilities as well as various types of demon and level.

​

The creative director for this game is my six year old son - he's very demanding :D

​

I'm just going to drop images in here from time to time with a description for each without worrying about updating stuff or providing any type of development timeline or anything.  Click on images to see their description :)

Content featured on this site is covered by the Creative Commons license.  Other content referenced remains the intellectual property of the relevant copyright holder(s).  

bottom of page