top of page

How to Design a Game
I wrote this pdf a while back to try and help out a startup that was having some trouble in the area of design. Specifically in how to stop being creative and start being practical. I was reminded of this excellent talk: John Cleese on Creativity in Management.
The document I wrote is more based upon my own experience and how I organised myself in the closed / open modes back then. You can download the PDF over on the right.
bottom of page